Ayman-Yereem Kone Logo

Ayman-Yereem Kone

Aspiring Technical Artist

Passionate about the intersection of art and technology. I specialize in shaders, VFX, rigging, and procedural systems for games, animation, and real-time applications. Driven to bring visuals to life through technical artistry.

Projects

3D Visualization Graph

3D Visualization Graph

Interactive 3D mathematical visualizations built in Unity. Features wave functions, ripples, torus formations, and more.

UnityShadersMath
An Eye for Infection

An Eye for Infection

Horror-themed screening game where you examine arrivals for signs of infection through eye examinations.

UnityGame Design
Overboard

Overboard

4v4 pirate party game with Wind Waker-inspired water shader, procedural sail/flag animation, stencil rendering effects, and hand-drawn VFX.

UnityShadersVFX
Mystic Camp

Mystic Camp

VR meditation experience featuring interactive grass shader, stylized fire VFX, baked cubemap water reflections, and constellation interaction system.

VRShadersVFX
Vulkan Real-Time Renderer

Vulkan Real-Time Renderer

Custom real-time renderer in C++ with Vulkan. Features PBR pipeline, BVH scene traversal, compute shaders for BRDF/cubemap preprocessing, and keyframe animation.

VulkanC++PBR
Bipedal Rig

Bipedal Rig

Production-ready character rig in Maya with IK/FK switching for limbs and spine, reverse foot setup, eye aim constraints, and organized driver/deformation hierarchy.

MayaRiggingAnimation
In Progress
Aidyn Reforged

Aidyn Reforged

Fantasy RPG remake. Currently designing complex RPG battle system. Upcoming: spell VFX and in-engine combat animation.

UnrealBlueprintsVFX
Sub-Lethal

Sub-Lethal

Global Game Jam 2026 atmospheric horror game. Created lighting direction, dynamic emergency lighting system, and post-processing for a submarine escape experience.

UnityLightingVFX
NeoNoir

NeoNoir

3D stealth game with custom retro dither pipeline, palette quantization, and hand-crafted Kuromiro City using geometry nodes.

UnityShadersPost-Processing
Eggventure

Eggventure

Cooperative racing game featuring tessellation-based mud shader, toon shading, environment art, and particle-based running VFX.

UnityShadersVFX
Infinite Jumper

Infinite Jumper

Endless jumper game with custom shaders and VFX work including particle effects and visual polish.

UnityShadersVFX

Interested in Collaborating?

Open to opportunities in games, film, and real-time graphics.

Get in Touch