3D Visualization Graph






Project Overview
The 3D Visualization Graph is a completed Unity project developed in C#, heavily inspired by the tutorials from Catlike Coding. This project demonstrates advanced 3D graphics programming, mathematical function visualization, and real-time animation techniques in Unity. By following and expanding upon the concepts presented in Catlike Coding's tutorials, this project showcases the practical application of complex graphics programming principles.
Key Features
- 3D function graph visualization using cubes
- Real-time animation with time-based transformations
- Dynamic graph updates using Unity's Update function
- Enhanced 3D representation with Y-axis integration
- Optimized visualization using planes instead of axes
Development Process
- Initial setup: Instantiating multiple cubes in a 3D environment to represent the function graph
- Animation implementation: Adding a time factor and utilizing Unity's Update function for frame-by-frame position changes
- 3D enhancement: Integrating the Y-axis to create a fully three-dimensional graph
- Optimization: Refactoring the logic to use planes instead of individual axes for improved performance and cleaner visuals
Technical Details
- Developed using Unity game engine
- Programmed in C# for efficient performance
- Utilizes Unity's built-in 3D rendering capabilities
- Implements custom shaders for enhanced visual effects
- Optimized for real-time updates and smooth animations
Learning Outcomes
Through this project, I gained valuable experience in:
- Advanced 3D graphics programming in Unity
- Mathematical function visualization techniques
- Real-time animation and dynamic updates in Unity
- Performance optimization for complex 3D scenes
- Applying theoretical concepts from tutorials to create a unique project