Aspiring Game Designer / UI/UX Designer
CMU graduate student with a passion for designing player experiences that are intuitive and engaging. From paper prototypes to interactive Figma mockups, my work spans game mechanics, UI layouts, user flows, and educational applications.
Interface design and user experience

Horror-themed screening game with custom UI for examining arrivals through eye examinations.

Case study analyzing Animal Crossing's UI design patterns and user experience flow.

Interactive Figma prototype redesigning university website for improved usability.

Flashcard application with spaced repetition.
Mechanics, systems, and player experience

4v4 pirate party game. Designed multiplayer gameplay loops, player interactions, and chaotic fun mechanics.

Cooperative racing game. Designed levels and gameplay flow for egg-rolling mechanics.

Turn-based combat system design and combat flow for Tilt Five AR platform.

Educational math game combining Clash Royale-style strategy with subtraction mechanics.

Farming RPG with turn-based combat. Rebuilt multi-party battle system and ScriptableObject architecture.

Global Game Jam 2023 project. Play as the Healfeller with a magical healing/damaging axe.