Completed

Infinite Jumper

Endless 2D platformer with procedural generation, custom shaders, and handcrafted visual effects.

Infinite Jumper gameplay

Overview

Infinite Jumper is a 2D endless platformer built in Unity with C#. Platforms are procedurally generated, and I handled the visual effects, performance tuning, and custom shader work myself.

Key Features

Procedural Generation

Infinite level generation with dynamic platform placement

Custom VFX

Handmade visual effects for enhanced aesthetics

Optimized Performance

Object pooling and efficient memory management

Difficulty Scaling

Dynamic difficulty that increases with progression

Custom Shaders

Unique visual effects through shader programming

Technical Details

  • • Procedural platform placement
  • • Object pooling
  • • Custom shaders
  • • Difficulty scaling

Tools Used

UnityC#Shader Graph