Infinite Jumper

Infinite Jumper gameplay showing character jumping between platforms

Project Overview

Infinite Jumper is a 2D endless platformer game developed in Unity using C#. It features procedurally generated platforms, handcrafted visual effects, and challenging gameplay mechanics. This project showcases advanced game development techniques, including procedural generation and optimized performance for smooth gameplay.

Key Features

  • Engaging endless platformer gameplay
  • Procedural platform generation for infinite levels
  • Custom-made visual effects for enhanced aesthetics
  • Optimized performance for smooth gameplay
  • Scalable difficulty system for long-term engagement

Development Highlights

  • Implemented procedural platform placement for endless level generation
  • Created a robust player controller with smooth jumping mechanics
  • Designed and implemented handmade visual effects to enhance the game's aesthetics
  • Optimized game performance to ensure smooth gameplay on various devices
  • Developed a difficulty scaling system to keep the game challenging as players progress

Technical Details

  • Developed using Unity game engine
  • Programmed in C# for efficient performance
  • Utilized Unity's 2D physics system for realistic player and platform interactions
  • Implemented object pooling for efficient memory management and improved performance
  • Created custom shaders for unique visual effects

Learning Outcomes

Through the development of Infinite Jumper, I gained valuable experience in:

  • Procedural content generation techniques in Unity
  • Optimizing game performance for smooth gameplay
  • Creating engaging game mechanics and difficulty progression
  • Implementing custom visual effects to enhance game aesthetics
  • Efficient memory management through object pooling
  • Balancing gameplay elements for an enjoyable player experience